E3 2018 is finally coming to an end.
The biggest video game event of the year featured plenty of major game announcements throughout the week, from the world’s top game makers including Nintendo, Sony, Microsoft, Bethesda, Square Enix, Ubisoft, and others.
But some came out of the event looking better than others.
These were the winners and losers of E3 2018:
Winner: Sony-backed studios making PlayStation 4 exclusives
Upcoming PS4 exclusives “Spider-Man,” “Ghost of Tsushima,” and “The Last Of Us Part II” all look incredible, and it goes to show what studios can do when they have the support of a major studio like Sony.
Sony put Insomniac Games in charge of “Spider-Man,” Sucker Punch is developing “Ghost of Tsushima,” and Naughty Dog is leading the way on “The Last Of Us Part II,” but what’s impressive is how all three of these games already show the level of polish fans have come to expect from a PlayStation 4 exclusive. The future of the PS4 looks very bright thanks to these studios.
Despite the incredible-looking games coming from Sony-backed studios, Sony itself came off looking not so great after E3. Its press conference featured a big intermission that many fans say ruined the flow of the show, and made its later announcements feel less exciting.
Later in the week, Sony got into hot water when many of the the 2+ million people who downloaded “Fortnite” for the Nintendo Switch in its first 24 hours of availability found they couldn’t play on both a PlayStation 4 and the Switch, and would have to choose one or the other — at least, if they wanted to keep their purchased items.
Now, Sony is facing a great deal of pressure from fans and even rival companies to provide cross-play for games like “Fortnite” — that is, the ability for PlayStation 4 gamers to play with people on other platforms. Microsoft and Nintendo have made great strides in cross-play, with “Minecraft” and “Fortnite” letting Microsoft Xbox One and Nintendo Switch owners play together.
Frustrations with Sony over the topic are bubbling all over social media. A senior Xbox exec even tweeted his fans asking who would want to play “Destiny” across Xbox and PlayStation. And Microsoft’s Xbox UK account also sent this cheeky tweet:
@NintendoUK wanna play some Fortnite later?
Winner: “Super Smash Bros” fans
Nintendo spent 24 of the 42 total minutes of its E3 presentation to talk about “Super Smash Bros. Ultimate,” its mascot-versus-mascot fighting game coming to the Nintendo Switch on December 7.
Fans knew before E3 that “Super Smash Bros.” would be Nintendo’s focus at the event, and Nintendo lived up to that promise by introducing plenty of details about the new game. But Nintendo went a step further and paid homage to the game’s biggest fans by bringing back every character from past “Super Smash Bros.” games, including characters that only appeared once, as well as fan-favorite stages and items.
Nintendo also made some in-game tweaks that “Smash” fans asked for, like shorter Final Smash moves and small changes to the intricacies of combat. The game will even support GameCube controllers, a nod to people who play “Smash Bros.” in competitive tournaments. If you loved “Smash Bros.” before E3, Nintendo’s presentation was directed right at you.